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allenallenallen333
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allenallenallen333


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Posts : 338
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Location : USA
Job/hobbies : Student/Sprite and Code
Humor : Sakura+Hinata+Ino+Ten ten=SHIT?
Join date : 2009-11-09


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PostSubject: Background Progress   Background Progress I_icon_minitimeSat Nov 14, 2009 11:25 pm

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BG progress:
[IIIIIIIIIIIIIIIIIIII] Layout
[IIIIIIIIIIIIIIIIIIII] Platform
[IIIIIIIIIIIIIIIIIIII] In stage

[IIIIIIIIIIIIIIIIIIII] Total

Stage teaser:

Stage1-1:
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Stage1-2
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Stage1-3:
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Fun
fact: stage 1-3 is the first stage that show an animation between two
character. Even though the Kakashi and Pain that show in the animation
are completely immune to any kind of attack (they move, injured, burn,
attacks,.... only because of itr/kind: 82 and dvx/dvy), you can still
receive damage if standing to close to the battle field. The animation
hasn't got any sound yet, mostly because I'm too lazy to check all 103
sound effects and find out the right one.

New enemy type: element ninja:
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This ghostly dude can use 3 different elemental jutsus. There could be more but for the sake of OPness, I stick with 3:

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Fire

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Water

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Earth

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Stage 1-1 to stage 1-3 is finished. A new kind of enemy added: cloaker,
can be kind of difficult to see due to his blinky-ness and can turn
completely invisible.

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Now I can offically being lazy until some one done spriting Hinata and Sage mode Naruto for stage 1-4.

Fun fact: the line in the 4th picture was... erm... "borrowed" and edited from some where else. Guess where?

Wall clinging: Press D to hold, A to attack.
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Inspired by Kentaru-chou. May be able to be developed to all chars.

Fun fact: if you press D fast enough, you'll clinging righ on the ground but if you let go, you'll get hit.
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